Network Connect

IDEABOOST Network Connect companies are members for up to three years, renewable at the end of each one-year term. Here are the current members:

BabylonVR

Founded in 2015, Babylon VR aims to accelerate the adoption of Virtual Reality by making content creation and distribution easier. 

Mashup Machine

Led by a team that includes an Academy Award-winning creative technologist, MashUp Machine has created an AI-assisted storytelling platform that fuses crowd creativity and machine learning to enable users to create shareable, customizable and collaboratively-created animated movies. 

GraysonX

GraysonX is a content-creation company that builds new frameworks for collaboration, creative ideas and high-end immersive content.

SmartTones Media

SmartTones Media is increasing ad effectiveness through audience engagement and consumer responses. Combining the reach of broadcast with the metrics of digital, entertaining experiences are delivered from content (TV, film, radio and live events) directly to mobile devices. 

Hey Filmmmaker

Hey Filmmaker is designed to bring your film industry a little closer together. We're a social networking app for the independent film industry, a central hub where film professionals can showcase their work and connect with one another in the city where they live. 

Subpac

Introduced in 2013, SubPac produces a wearable sound system that features tactile audio technology. It unlocks the power of sound by optimizing the physical experience of sound.

LENS Immersive

LENS Immersive believes in quality, engaging, immersive storytelling paired with the world's most advanced streaming technology to seamlessly deliver these stories to market.

AWE Company Limited

Founded in 2012 by Srinivas Krishna and led by a team of media executives, software engineers and designers, AWE has rapidly grown to become a leading developer of advanced mobile augmented and virtual reality software. 

Filmtyme

Filmtyme is working on filmmaking tools to enable real time collaborative moviemaking in virtual reality.